Careers at MSC
| Senior Software Engineer - Graphics C++ | |
| Location: | Denver |
| Job Code: | 18 |
| # of openings: | 1 |
| Description | |
Senior Software Engineer - Graphics, C++ Pilots learn to fly planes using flight simulators. Doctors learn to do medical procedures using the simulators we create. As a Senior Software Engineer, you will be challenged to solve unique problems using non-traditional techniques in real-time. You will be working on a custom, high-performance fixed computer platform. Our development environment includes Maya, CUDA, mesh, shaders, animation systems, agile, HLSL, ray tracing voxel data, GPGPU, DirectX and more. Additional Information Medical Simulation Corporation (MSC) develops high-tech simulation training programs used by doctors, nurses and other medical professionals. We have been doing this for more than 11 years and are the worldwide leader in our area of simulation training. Our simulations run on high-end Windows PCs with custom hardware. They are developed in-house using C++ with an emphasis on solid OO design. The development work is similar to video game development: we have internal mesh-based models (the anatomy), objects interact with the models and other objects based on physics, the displays provide a realistic atmosphere in order to engage the user (xray, ekg, ultrasound...), and logic guides the user through the training (proper patient treatment, response to complications...). MSC is based in About the Position You will be part of the core development team developing our simulation training programs. We will utilize your graphics knowledge and experience to display complex medical devices, improve our xray and ultrasound visualization tools, simulate contrast injections and much more. We need you to be flexible and well-rounded because we have a lot to do! We seek a candidate with the following skills: - 4 to 8 years C++ programming experience in a Windows / Visual Studio environment - DirectX experience, including knowledge of shader / GPU programming - 3D game (or simulation) graphics programming experience - Clear understanding of OO programming concepts - Team player with excellent communication skills - Openness to exploring and integrating third-party solutions / middleware - Very strong skills in 3D math and modern computer graphics technology (HLSL shaders, skinning, animation, etc) Desirable (though not required) skills include: - Familiarity with core engine design, game logic, animation techniques, and environment interaction - Experience with toolset development, including plugins for Maya / 3DSMax - GPGPU/CUDA experience - Project/team lead experience - Shipped at least one title Apply if you think quickly on your feet and have the ability to apply new techniques in creative ways. We’re looking forward to having you join our team. KEYWORDS: video game developer, video game, DirectX, Maya, CUDA, STL, C++, 3D, games, 3DSMax, HLSL, Shaders, renders, animation, 3D math, graphics, real-time | |
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